1: Use Giant Editor 9.0.6 and install it on the same local drive as the game (C://).
2: Configure your Giant Editor (Open the software, then File, then Preferences, then the installation path of the game should be set to Farming Simulator 22).
1: Use Giant Editor 9.0.6 and install it on the same local drive as the game (C://).
2: Configure your Giant Editor (Open the software, then File, then Preferences, then the installation path of the game should be set to Farming Simulator 22).
Like a traditional online store. Add models to your cart (My Plans) then pay to receive the models by E-mail. Remember to put a classic email and not a supplier type (Laspote, free, sfr, orange, etc...). Supplier emails block our order shipments.
Yes, you can download the textures, installation video and FS mod in the building description for free. Then when purchasing the building, we will send you the 3D in .FBX format to add it to the prepared mod.
With each order you benefit from loyalty points. If you have enough, you can convert them into euros thanks to the little black gift at the bottom of the page.
It is no longer possible to order models in groups. This decision follows numerous complaints about the theft of 3D models shared among friends, which often led to conflicts. MA7Studio does not want to be involved in personal disputes. From now on, only sharing between parents and children living in the same household is permitted.
1: We have two working days to send it
2: It may already be in your spam or junk folder
3: You may have entered several email addresses? Check both
4: You may have used a blocking email like Lapsote, Sfr, Free, Orange, ... Use a generic email like Gmail, Hotmail, Gmx, etc... If you have already ordered, send us the number of your order + the new email address to: MA7.contact@gmail.com
No. You have no right to share MA7 models. Whether as 3D or games object. As long as the model is visually recognizable (Shape, volume, texture and color), you cannot share the model. See the general conditions of sale at the bottom of the page.
No. Tailor-made models represent a significant working time compared to the selling price. But you can send us your ideas in the suggestion box above!
In accordance with the law in force, if you have purchased and then downloaded a digital model from the MA7 site, you therefore have no right of withdrawal and reimbursement. Once the payment of the order has been made, the customer accepts that no refund is possible, indeed at the end of the order a link will be sent by e-mail address to the customer and subject to a possible copy of the files, the customer can in no way claim a refund of his order as soon as the 3D files are in his possession.
Yes, you can do that, but you must first install the building in Placeable Mod. Then use this tutorial to install the building directly into your Map. [Warning, this may vary with the Maps, so it's up to you to take these changes into account].
Il suffit de faire un lien de référence depuis le fichier "Placeable.xml" de votre map. Indiquer le chemin d'accès au bâtiment depuis votre dossier mod (le bâtiment doit rester dans votre dossier Mod et pas dans le map). Voici un exemple avec le NORMA Multi :
Dans votre fichier ModDesc.xml de la map, ajoutez ces lignes-là :
<dependencies>
<dependency>FS22_MA7_NORMA_Multi</dependency>
</dependencies>
Dans votre fichier Placeable.xml de la map, ajoutez ces lignes-là :
<placeable
modName="FS22_MA7_NORMA_Multi"
filename="$moddir$FS22_MA7_NORMA_Multi/MA7.xml"
position="X Y Z"
rotation="rX rY rZ">
</placeable>
Remplacez X Y Z par la position du modèle dans votre map
Remplacer rX rY rZ par la rotation du modèle dans la map
Enregistrez vos documents et c'est terminé.
Vidéo tutorielle par Gwendal :
1: Follow the installation tutorial provided (available below each building in the Farming Simulator part)
2: Use Giant editor 9.0.3 and install it in the same local disk as the game.
3: Set up your Giant editor (Open the software, then File then Preferences -> The game installation path must be on Farming Simulator 22.
4: If your model is black, then don't forget to place the FBX file in the "textures" folder at the start.
5: If your model is transparent, then reinstall Giant as described above.
6: If your model is not in the game, remember to select it in the mods of the game.
7: If the objects are white, then reinstall Giant as described above.
No, it's not lacking in texture. In the tutorial, it is marked that if the texture you are looking for is not present, you must take the X_specular". It is a combination of several textures at the same time.
For example, if your model needs "8_specular" and it is not present, then take "X_specular".
To update a template to a new version, please follow this tutorial: